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JeffreyDriver

321 Game Reviews

156 w/ Responses

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This was really quite good. The graphics are awesome, and the game itself if fun, but the gameplay is just a little too slow. FYI, the medals don't seem to be unlocking, even after a refresh.

Should probably have stuck in animation. Still a nice job though. If you could affect it by mouse position you've got something for a good space shooter.

Really like the idea, really hate the controls. Please let click also navigate through text. Also, If I click on a different item it should jump to that rather than me have to keep pressing space until I'e gone through the text for the current item.

TeamHelix responds:

We've updated the game so that it allows for clicking to advance through text now as well.

I like the idea, but I can't help but feel that this would work much better with a top-down view. It's difficult to figure out the mechanics if I can't see what's going on.

This is awesome. The controls work, and it's easy to get to grips with the mechanics. It does get quite difficult really quickly, but it reminds me of true retro games.

I was expecting there to be some sort of threat, or some sort of other mechanic involved. Also, I don't know how many levels there are. I did quite a few but gave up as I had no idea how I was progressing. I didn't know if I was 1 or 100 levels away from the end, or even if levels were just being continually generated. It could also really do with a snap-to-grid behaviour as you sometimes get stuck when trying to enter passageways.

The game is well-made though. The controls are smooth and responsive (when you don't get stuck), and the graphics are fine. The music is good and suits it really well.

Kabalitox responds:

I take note of the advice and this very constructive comment for me !

The idea actually has some potential, but I need to point out the biggest flaw: the music is maddening.

As for the game, if you had some upgrades and different levels it could be quite funu.

CrazyRaccoonGames responds:

Lol, I have to agree with you entirely, it's the first time I work with audio and music and stuff, so I didn't really get it to a decent level, the next thing I'm mostly disappointed about is the UI, too simple, too ugly. Thanks for the review!

It's fun, and once you get the hang of it, it certainly gets easier, however, I found myself in situations where there far too blocks to try and avoid. I was forced high, and then there were three blocks far too close together.

This is really good. It looks great, sounds great, and plays well, with responsive controls. My only issues are the controls.

I'd really like to be able use the arrows for all movement though (up for jump), and have space as shoot.

Gypopothomas responds:

Up to jump!? Gah! That's mad! ha! Just messing. I'll get yoru control style in with the next update.

The game itself is fine, but it doesn't really give us anything new on the original Frogger. Also, I found I was able to leave the top of the screen.

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