00:00
00:00
JeffreyDriver

321 Game Reviews

156 w/ Responses

1 reviews is hidden due to your filters.

Quite interesting and generally done well. For the coin and checkpoint games there's need to be some sort of arrow/indicator of where to go.

I would be nice to see more variation in the buildings, and maybe the option to enter a few. E.g. multi storey car parks. And rather than the plain curved edges of the city it would be good if the city actually bended.

Note that the game doesn't fit the game screen properly.

JelleVermandere responds:

Thanks For the input, These are all very valid points, I will try to fix them as soon as possible

You really need to be able preview the level, and on some stages it's frustrating trying to click a block while the camera is moving so quickly.

Needs an arrow.

MixonTech responds:

Thanks for the advice. Now monkey has an arrow :)

Why did this try to access my camera and microphone?

Codelearn responds:

I don't know, it didn't ask me

Well without a shop it seems impossible to get past the first wave. While the mechanics aren't unique, it seems well-made. The controls are solid and there doesn't seem to be any bugs.

All is going to depend on your upgrades. It would be nice to see traps and enemies with unique abilities.

DilanB responds:

Thank you for your review!
Traps are in develpoment.
If you got any suggestions I am going to consider them.

In the finished game you will have to buy the explosive bullet, the poison bullet and the double barrel. It is a bit sparse thats true but my main focus is getting some polish and according to your review I am on the right track, thank you

PS: Level IS possible you just have to really utilize the poison :)

Stop making your games so big. They don't fit on the screen. 5120 x 2880 display and it still doesn't fit.

I love PnC's and I did enjoy this. Really liked the insets. It was a nice way of showing the interactions without having to show a different scene. Some things were logical, some things weren', and others were just really difficult to find. E.g rivets and the item of "jewelery" (I don't want to say too much as to give spoilers.) Biggest issue was navigation as it just wasn't clear where I could go sometimes. Despite the negatives it's really good and would like to see more from you.

terann responds:

Hey, thank you for your objective feedback. It is exactly what I need to improve possible future games. And thank you for your words of encouragement.

About the "jewelry", do you feel that the interaction area was too small, or that it was difficult to spot in the first place?

Doesn't fit the game window. As a learning exercise it's fine, but why bother with a standard chess game? Pretty much every computer comes with a chess game installed, and there are a million chess apps out there. You've got the skills so try and make something unique.

DARKBLUESHADOWPRODUC responds:

You are being a bit harsh, I mean you said one thing related to game that it does not fit screen, but I did mention, to click on arrow to get it fit to screen also giving 2 starts because there are million of chess games is not justified to another chess game. Thanks for praising skills, but to make unique, you need confidence and getting 2 stars just because there are millions of chess game and you did not click arrow to get it fit is shaking confidence

Well made but it's just so dull.

Age 44, Male

Designer

UK

Joined on 12/13/12

Level:
21
Exp Points:
4,826 / 4,900
Exp Rank:
10,583
Vote Power:
6.32 votes
Rank:
Police Officer
Global Rank:
16,509
Blams:
378
Saves:
222
B/P Bonus:
10%
Whistle:
Bronze
Trophies:
4
Medals:
1,094