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JeffreyDriver

156 Game Reviews w/ Response

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There's a few things in this which need fixing first:
The controls in your tutorial are wrong, the controls are A,D,Space.
You start off-screen.
The camera movement is nauseating.

yelllowflash responds:

The camera movement was intentional.

Will fix the others ASAP.

[Edit]
Couldn't fix the off screen thing. Problem with resolution when built into webGL.
Fixed tutorial.

Far too much grinding for far too little content. It feels like you've tried to create something to make money and then wrapped a game around it. Also there's a game-breaking bug. There's a country in Africa you can't access.

ktm00 responds:

Thanks for the feedback... I've fixed the bug. I shall learn from this experiment to make better games in the future.

Well done. This was lots of fun. Managed to complete it with all crowns. Easy enough to pick up, but the later levels start to get a little challenging. Most of it could be understood without having to read the instructions regarding the different objects (difficult feat to achieve considering the graphic constraints.)

The difficulty ramped up nicely, but overall it was a little on the easy side. Would definitely like to see more levels.

oskar-codes responds:

Thanks for the feedback ! We are constently designing and creating levels, so you should see more of them added to the game in the future.

Need to fix your game dimensions, I can't see much of the game screen.

ArielLeguizamon responds:

thanks! we have already fixed it, better in fullscreen :)

It's pretty good, and looks like it could be quite fun, but there's a few issues that are stopping me from playing further. The controls, particularly jumping can sometimes be unresponsive (A huge problem on the second level). The camera sometimes moves strangely, not revealing the way forward, or letting the player disappear of screen.

A more minor issue is the speed of reloading after death. It should be much quicker.

Fred-Oliveira responds:

Let's look at the phase 2 camera system.

On the game restart faster, we will reduce the time before the fade of game over that will improve the experience.

For an avoidance game, the controls are poor as it feels like I'm on ice. Also, why is there such a limited view range?

gear2studios responds:

The player has inertia and can't change direction instantly. That was part of the design.

Do you mean not being able to see very far? I added it so that there is an element of surprise.

Got a JS error when it was loading.

Kickblips responds:

I thought I had that error fixed, seems like I only get it on Newgrounds...
I'll hide the game and look for a fix, thanks!
27-12-2018: should be fixed now!

The camera shouldn't be centered over the player. The player should be at the left side of the screen because you just don't have time to react.

Scambolt responds:

Good Idea. I just changed that.

Far too much grinding and the gameplay to advert ratio is appalling.

friv-games-today-com responds:

Thank you for your feedback! :)

The title made this sound much more interesting that it turned out to be. I'm afraid that there isn't really much else to say.

IN RESPONSE: Your title and blurb suggested that I was actually going to be able to explore actual landscapes. Considering you've used unity you could have made some nice 3D landscapes to explore.

jwsavage responds:

yes, that will be considered, thank you.

I will be working on the world and levels.

Belthagor responds:

Whoa, hold on there. Drawing an entire 3d world is an epic undertaking. The Modeling part is the much easier than the drawing it, and would still take days. Anyway, that will be considered, thank you.

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