This was really quite good. The graphics are awesome, and the game itself if fun, but the gameplay is just a little too slow. FYI, the medals don't seem to be unlocking, even after a refresh.
This was really quite good. The graphics are awesome, and the game itself if fun, but the gameplay is just a little too slow. FYI, the medals don't seem to be unlocking, even after a refresh.
Really like the idea, really hate the controls. Please let click also navigate through text. Also, If I click on a different item it should jump to that rather than me have to keep pressing space until I'e gone through the text for the current item.
We've updated the game so that it allows for clicking to advance through text now as well.
This is awesome. The controls work, and it's easy to get to grips with the mechanics. It does get quite difficult really quickly, but it reminds me of true retro games.
I was expecting there to be some sort of threat, or some sort of other mechanic involved. Also, I don't know how many levels there are. I did quite a few but gave up as I had no idea how I was progressing. I didn't know if I was 1 or 100 levels away from the end, or even if levels were just being continually generated. It could also really do with a snap-to-grid behaviour as you sometimes get stuck when trying to enter passageways.
The game is well-made though. The controls are smooth and responsive (when you don't get stuck), and the graphics are fine. The music is good and suits it really well.
I take note of the advice and this very constructive comment for me !
The idea actually has some potential, but I need to point out the biggest flaw: the music is maddening.
As for the game, if you had some upgrades and different levels it could be quite funu.
Lol, I have to agree with you entirely, it's the first time I work with audio and music and stuff, so I didn't really get it to a decent level, the next thing I'm mostly disappointed about is the UI, too simple, too ugly. Thanks for the review!
It's fun, and once you get the hang of it, it certainly gets easier, however, I found myself in situations where there far too blocks to try and avoid. I was forced high, and then there were three blocks far too close together.
This is really good. It looks great, sounds great, and plays well, with responsive controls. My only issues are the controls.
I'd really like to be able use the arrows for all movement though (up for jump), and have space as shoot.
Up to jump!? Gah! That's mad! ha! Just messing. I'll get yoru control style in with the next update.
Age 44, Male
Designer
UK
Joined on 12/13/12